1. Killer7–in my opinion, Suda51’s best title to date. Among being delightfully strange, the game is perhaps one of the most rewarding “on rails” game I’ve played thus far. You alternate between playing one of seven (and sometimes eight) characters in order to solve some US-Japan crisis that is on the verge of causing some serious shit. Enemies consist mainly of “Heaven Smiles” that are invisible while roaming unless you take up aiming position–the player is forced to use their ears (you can hear walking and maniacal laughter) in order to detect them. Your entire level up system is based on how much blood you collect from these monsters…and your tutorials are given by a strange man hanging from the ceiling in a red scuba suit. Did I mention this game is fucking weird?
2. Frog Fractions–This is one of two flash games featured on this list. I honestly can’t tell you anything about it lest I spoil the surprise. All I’ll say is that the game is more than meets the eye.
3. Coma–The second flash game on this list…it’s less weird than the other two but it needed to be mentioned because holy crap is it beautiful. The music is gorgeous, the art is gorgeous, and the concept is simple but well executed. Don’t get me wrong, the game does have its strange moments, there’s no arguing that, but the game lends itself to the kind of fantasy world where you can’t help but embrace every wtf moment Coma throws at you.
4. Katamari Forever– The main concept of Katamari is that you, the prince, must roll a big sticky ball around a room/village/the world and collect as many objects you can so that you can get really REALLY big…and then the King of the Cosmos will zap said ball and make it into a star. The game is disturbingly addictive, markedly quirky, and perhaps one of the most satisfying distractions I’ve come across in my gaming days. ♫Na na na nananana na na katamari damacy….♫
5. Ninja Town– This DS game is probably one of the most pleasant surprises I’ve had in a long time. I picked it up because the title was ridiculous and the cover was the most adorable thing I’d ever seen…I was shocked to find one of the best (and cutest) tower defense games I’ve ever played. You build different kinds of ninja huts in order to stop devils from destroying the town. By defeating devils you are rewarded with cookies which will let you build more and more badass kinds of ninja huts. I believe this game is also available on iphone and ipad now if any of y’all wanna give it a shot 🙂
I’ve started replaying Final Fantasy VIII and boy have I forgotten how god awful this battle system is. Square may have taken a huge step graphics-wise from VII; however these mechanics are making me lose my shit. There are no mana bars, and I have to drain various spells from enemies in order to add them to my casting repertoire…not to mention the fact that if I run out of said spell, I need to drain more of it from an enemy. Jeez Louise.
The junctioning/leveling system in this game is also incredibly frustrating. Every time my party switches I have to remember to re-junction a GF (who came up with this name?) to my characters in order for them to be able to do anything mildly useful.
Personally, I think the sphere grid in FFX was the god of all leveling systems.
I totally would if this existed. I would just scream, and pee, and scream some more…and then buy one of course.
Not to be gross or anything.
Today I just stumbled upon not one but TWO jungle “temples” complete with traps and treasure. I had no idea that stuff like that could just generate in your game! I’m posting this because I want stories about cool stuff other people have found!! Tell me tell me tellllmeeeee
I am not a thrill seeker. I don’t like roller coasters, heights, or anything at all really. Perhaps my only excitement in the past 20 years has come from survival horror games. So–for you lovely ladies and gents, here’s a list of a few favorites:
1. Amnesia: The Dark Descent– Amnesia was the first PC horror title that I played. I had heard a lot of buzz when it was first released, and I had to get my hands on it. Unfortunately for me, the game I purchased would not run on my computer because I had the wrong kind of graphics card. Fancy that. This resulted in me going to my ex’s house every day for a week to mooch food and computer use. I was hooked. Never before had a survival horror game forced me to hide, whimpering like a baby, from my enemies. Not to mention that water monster–a creature I couldn’t even see that still continues to give me nightmares.
2. Anna– Anna is not a good game. It’s awful actually. It’s available for super cheap on Steam so I picked it up and gave it a shot. It’s a point and click adventure nightmare. The puzzles are awful and inexplicable, the story is a hot mess, but I’ll be darned if it didn’t make me jump. The kind of atmosphere that this awful awful game generates is unmatched. It’s a shame it wasn’t better. Regardless it’s worth spending the couple bucks and checking out a walkthrough when you get stuck–don’t expect anything from the gameplay, just expect to be creeped-the-fuck-out.
3. Eternal Darkness: Sanity’s Requiem– Obscure Gamecube title that I wish had a sequel. This game had the Lovecraftian horror thing down like no other. You play Alex, a girl who looks startlingly like Buffy the Vampire Slayer, as she investigates her grandfather’s mansion in order to determine how he died. But wait–there’s more! You’ll find chapters throughout the mansion that allow you to play distant relatives of Alex and other persons who happen to be involved in the mystery, going back as far as 26 B.C…not to mention that all of these characters start to lose their shit and hallucinate all sorts of horrifying (and sometimes infuriating) things if they see too many monsters. Amazing game really.
4. Fatal Frame II: Crimson Butterfly–In most games you can beat the crap out of or run away from whatever monster is currently scaring the bejesus out of you. Fatal Frame doesn’t grant you that privilege. Instead, Fatal Frame forces you to get right up in every single baddie’s shit and take a picture in order to defeat/exorcise the ghosts. The game has a great “Japanese horror” sort of environment, and you get to play as a creepy twin looking to find your other creepy twin that has wandered off into this village full of ghosts. Made me sleep with the lights on a few nights.
5. Rule of Rose– Rule of Rose is..well..interesting. And by interesting I mean weird as fuck. You play as this girl Jennifer who is dropped off at a bus stop right down the road from this conveniently located big creepy orphanage. You also have dog. The dog is great. While in the orphanage, your character is more or less held hostage by a gang of strange, sadistic orphan girls who call themselves “The Red Crayon Aristocrat Club”. These little girls force you to commit and watch them commit all sorts of bizarre and sometimes atrocious acts.There are also little imp and goat monsters that attack you with forks…and somehow you end up on an airship. NEED I SAY MORE?
Yesterday I picked up Sleeping Dogs on a recommendation from my boyfriend–he was thoroughly impressed by the kind of detail put into the game such as the side conversations that you could overhear, the music, etc.
Five hours later, I am equally impressed. I also own every article of clothing available to me at this point in the game. Good golly gosh I love wardrobe customization.
Other than my obvious thrill from the dress-up that I can play, the game is heavily reminding me of Infamous. I’ve never played any of the other True Crime games (I believe Sleeping Dogs was meant to be a title in the series) nor have I played a Grand Theft Auto/Saints Row game in the past. While I’m sure all of these other titles are more easily comparable, I can’t help but be reminded of running around doing missions as Cole. Except Cole didn’t have a car.
Holy crap is “clean driving” difficult in this game.